The Secret Forces special booster set launches three new tactical squads of never-before-seen monsters, prepared to compete in the toughest tournament Dueling of the Yu-Gi-Oh! TRADING CARD GAME!
The Nekroz, a cabal who use the dead husks of Synchro Monsters to form sets of armor and hit the battlefield as powerful Ritual Monsters with multiple abilities. Even Forbidden Synchro Monsters like Brionac and Trishula can be wielded by these necromancers!
The Yosenju, a monastic order of Beast-Warriors with some of the fastest Summoning strategies ever seen. Yosenju can also boost their Pendulum Scale all the way to 11, letting them Summon and re-Summon Mayosenju Daibak, their powerful Level 10 boss monster that bounces cards back to the hand.
The Ritual Beast Tamers, a band of Psychics who use their powers to commune with nature, teaming up with animals of land, sea, and air to form Fusion Monsters that can bounce to and from the Extra Deck as needed.
• Each The Secret Forces booster pack contains 5 randomly inserted game cards
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '