The newest Yu-Gi-Oh! 5D's TRADING CARD GAME Structure Deck brings back an old favorite: Spellcasters!
Spellcaster's Command Structure Deck introduces new strategies, including fun and new ways to use Spell Counters. This Deck perfectly blends two themes: the tools necessary to bring in players who want the cards to compete right out of the box; and powerful cards for experienced Duelists to add to their existing Decks.
More advanced Duelists will notice Spellcaster's Command comes back with a vengeance with exciting new strategies and innovative ways to use Spell Counters and the other cards to enhance their chances to win.
Experienced Yu-Gi-Oh! TRADING CARD GAME players will enjoy adding the cards from the Spellcaster's Command to their Decks for added power and for the never-before-seen cards like “Endymion, The Master Magician” and “Summoner Monk.”
This display of Structure Deck - Spellcaster's Command contains 8 Decks in total! Each Spellcaster's Command Structure Deck contains: • 1 Structure Deck of 40 cards (1 Ultra Rare, 39 Commons) • 1 Rulebook • 1 Dueling Guide • 1 Playmat
DECK LIST:
Monster (19) • 1 Endymion, the Master Magician • 1 Disenchanter • 1 Defender, the Magical Knight • 1 Hannibal Necromancer • 1 Summoner Monk • 1 Dark Red Enchanter • 1 Skilled Dark Magician • 2 Apprentice Magician • 1 Old Vindictive Magician • 1 Magical Marionette • 1 Breaker the Magical Warrior • 1 Magical Plant Mandragola • 1 Royal Magical Library • 1 Blast Magician • 1 Mythical Beast Cerberus • 1 Mei-Kou, Master of Barriers • 1 Crystal Seer • 1 Magical Exemplar
Spell (16) • 1 Magical Citadel of Endymion • 1 Spell Power Grasp • 1 Magicians Unite • 1 Mist Body • 1 Malevolent Nuzzler • 1 Giant Trunade • 1 Fissure • 1 Swords of Revealing Light • 1 Mage Power • 1 Terraforming • 1 Enemy Controller • 1 Book of Moon • 1 Magical Blast • 1 Magical Dimension • 1 Twister • 1 Field Barrier
Trap (5) • 1 Magician's Circle • 2 Pitch-Black Power Stone • 1 Tower of Babel • 1 Magic Cylinder
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '