Yugi's Gaia the Dragon Champion strategy has been remastered for the modern age! Classic cards like Gaia the Fierce Knight, Catapult Turtle, and more take on new forms in service of a new form of Gaia the Dragon Champion that stacks an extra 2600 ATK on to itself every time it wins a battle and can expend exactly that much ATK to destroy any card on the field without a fight!
New Noble Knights rise from the pages of history! The "Infernoble Knights" are a fast Synchro Summoning strategy that burns through their Equip Spells for immediate benefits, then brings them back to the field and dares the opponent to destroy the monster they're equipped to. "Infernoble Knight" monsters are also "Noble Knight" monsters, so you can use existing cards like Heritage of the Chalice to make your Deck even stronger! Don't forget Infernoble Knight - Renaud and Infernoble Knight - Roland from Toon Chaos – you'll need them if you want to maximize your firepower.
Many powerful Spell and Trap Cards! Unleash a new "Forbidden" Quick-Play Spell that can negate the effects of and halve the ATK of an entire field's worth of monsters or a Normal Spell that lets you retaliate against your opponent's disruptive monster effects by choosing from the effects of Pot of Greed, Change of Heart, or The Forceful Sentry.
On top of all that, you can even find: • A powerful new "Chaos" Synchro Monster • A brand-new anti-Extra Deck Spellcaster theme • New cards for the "Rikka" and "Adamancipator" themes from Secret Slayers • New cards for the "Mathmech" and "Dragonmaid" themes from Mystic Fighters • 20 previously unavailable cards from overseas promotions, pack-ins, and more!
The Rise of the Duelist booster set contains 100 new cards: • 50 Commons • 26 Super Rares • 14 Ultra Rares • 10 Secret Rares
• Each Rise of the Duelist booster pack contains 9 randomly inserted game cards
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '