Realm of Light focuses on the Lightsworn Deck theme, which has been a very popular Deck for a number of years; reprints of Lightsworn cards have been the primary drivers for other products. Lightsworn Monsters are blessed with incredible effects, high ATK/DEF, or both; this Structure Deck comes with the most powerful of the Lightsworn forces and allies from the Yu-Gi-Oh! GX era and beyond. Lightsworn have never had Extra Deck monsters before, but that all changes with the all-new Synchro Monster, Michael, the Arch-Lightsworn, capable of banishing any enemy card while refilling your Deck and your Life Points! The Deck also includes 2 Lightsworn Tuner monsters! Finally, a vulnerability of Lightsworn Decks is finally redressed with Lightsworn Sanctuary, a world-premiere Spell Card!
This Realm of Light - Structure Deck contains: • 1 Structure deck of 41 cards (37 Common cards, 2 Super Rares, 37 Commons) • 1 Rulebook • 1 Dueling Guide • 1 Playmat
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '