Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand, also for the rest of this turn, you cannot activate monster effects on the field until you Pendulum Summon. You can only use this effect of "Odd-Eyes Pendulum Dragon, Four Heavenly Dragons" once per turn.
Monster Effect
This Pendulum Summoned card gains these effects.
• Gains ATK equal to the difference in the Pendulum Scales of the 2 cards in your Pendulum Zones x 300.
• Any battle damage your opponent takes from battles involving this card is doubled.
If this card in the Monster Zone is destroyed by battle or card effect: You can add this card to your hand, then if it was destroyed by your opponent's card, you can Special Summon it. You can only use this effect of "Odd-Eyes Pendulum Dragon, Four Heavenly Dragons" once per turn.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '