[[Digivolve] [Lordknightmon]: Cost 2]
[Alliance] [Collision] [Piercing] [Blocker]
[When Digivolving] You may play up to 8 play cost's total worth of cards with [Knightmon] in their texts from your hand without paying the cost.
[All Turns] [Once Per Turn] When any of your other Digimon are played or deleted, by trashing 1 [LordKnightmon] or [X Antibody] from this Digimon's digivolution cards, activate 1 Main effect on this card's Option side.
Ultimate Thrusting Sword Gran Rozerio Use: 5
[Main] Delete 1 of your opponent's lowest level Digimon. If this effect didn't delete, until your turn ends, all of your Digimon with [Knightmon] in their texts gain [Blocker], your opponent's Digimon effects don't affect them and they get +3000 DP.
[Arts Digivolve] (Instead of trashing after use, your cards may digivolve into this card without paying the cost.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '