On Ravnica, whoever you are—soldier or scientist, merchant or spy—your guild is the core of your identity. It provides structure and greater purpose. Now, the time has come to defend it.
If you find this discordant cityscape too artificial and overwhelming, you should visit the quiet confines of the Selesnya Conclave. Members of the white and green–aligned Selesnya value collectivist ideals and the natural world above all else, believing that the best path to peace and happiness is through unity, togetherness, and preservation.
Supporters of the Conclave seek to put themselves in balance with Ravnica's wildlife as well as their fellow guild-mates, privileging the communal voice over that of any individual. While a member of the Izzet might find this worldview to be incredibly stifling, members of the Conclave find purpose and fulfillment in serving a greater good.
While Selesnya seeks to achieve peace through unity, don't mistake them for pacifists. Their army may not be as disciplined as the Boros, but it is still both large and powerful. Wolves, knights, dryads, elves, elementals, and even massive armor-clad wurms fight for the utopian vision of the Conclave.
This Prerelease Pack contains:
• 5 Guilds of Ravnica booster packs • 1 Guilds of Ravnica Selesnya seeded booster (This contains one of eight different rares or mythic rares as your Prerelease card, plus a ton of cards to give you a head start on building a two-color deck of Selesnya guild) • 1 Selesnya guild-themed Spindown life counter
(Each booster pack has 15 randomly inserted game cards.)
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '