Fusion Monsters, the original Extra Deck card type, have been steadily growing in power and influence over the past three years, and now they're getting an entire booster set to themselves! Fusion Enforcers enhances Fusion strategies based on the Decks of popular characters from the Yu-Gi-Oh! ARC-V animated TV series and introduces a brand-new original Fusion strategy that's sure to delight both newcomers and veteran Duelists alike!
• Throw your opponent's monsters into a greenhouse of carnivorous horrors! The Predaplants, first introduced in Invasion: Vengeance, arrive in earnest. These DARK Plant-Type monsters weaken their prey with Predator Counters before devouring them whole – or worse! In Fusion Enforcers, Predaplants also gain the ability to fuse with Starving Venom Fusion Dragon to create an even more terrifying monster that's harder to stamp out than a yard full of weeds. • They may look cute and cuddly, but that's just how the Fluffals get you to drop your guard before fusing into nightmarish Frightfur Fusion Monsters! The Frightfurs are well known for their aggressive effects, and Fusion Enforcers has a new Frightfur that can take on an entire army of monsters by itself. As a Fusion of any “Fluffal” monster and any “Edge Imp” monster, this new Fusion Monster is easy to Summon and can take out up to 3 enemy monsters each turn before descending back beneath the waves to defend itself. • A brand new Fusion-centric theme arrives on the scene! Take on the role of a master summoner and call forth fantastical beasts of each basic Attribute using monsters from your hand, field, and/or either player's Graveyard as Fusion Materials! Because you can use monsters in the Graveyards to Fusion Summon, you can change your game plan up depending on what kind of strategy you're up against. And if Fusion Monsters of each basic Attribute aren't enough to get the job done, go even bigger with a Fusion Monster that counts as having every basic Attribute! Any Duelist who enjoyed the Shaddoll monsters from Duelist Alliance should check these cards out.
The Fusion Enforcers booster set contains 60 cards:
• 40 Super Rares • 20 Secret Rares
• Each Fusion Enforcers - Booster Pack (1st Edition) contains 5 random cards.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '