Extreme Force features a number of powerful cards that Duelists can add to any Deck, as well as brand new strategies and individual cards to bolster old favorites, like Noble Knights.
For Duelists who were late to the party incorporating Link Monsters into their Extra Deck, this set has several powerful new Link Monsters to help them catch up, including a LINK-4 monster that gains extra effects depending on the number of monsters used to Link Summon it. Duelists who use the maximum of 4 different monsters will receive the ultimate hand-sculpting power to draw 4 cards and then return any 3 cards from their hand to the bottom of the Deck.
Extreme Force also introduces two new original strategies: one that preys on predictability and one that shatters preconceived notions about Pendulum Monsters!
• Each Extreme Force Booster Box (1st Edition) contains 24 Extreme Force booster packs (1st Edition)
Each booster pack contains 9 randomly inserted game cards.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '