Visit the Spikemuth Gym, and you'll find the lights are out and the Pokémon are well hidden in the shadows! This is Galar's Dark-type Gym, led by Piers and his snarling Galarian Obstagoon…and even if you aren't afraid of the dark, you'll need serious skill to walk out with the win! Discover the lurking dangers—earn your Gym badge, add Galarian Obstagoon to your own team, and find more surprises waiting for you in Pokémon TCG: Champion's Path booster packs! Bring light into the darkness and defeat your rivals!
The Pokémon TCG: Champion's Path Pin Collection (Spikemuth Gym) includes:
• 1 Foil card featuring Galarian Obstagoon • 1 Collector's pin featuring the Spikemuth Gym logo • 3 Pokémon TCG: Champion's Path booster packs, each containing 10 cards and 1 basic Energy • 1 Code card for the Pokémon Trading Card Game Online
Cards vary by pack. Booster pack packaging varies by product.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '