Many Trainers in the Galar region undertake the Gym Challenge, facing off against exceptional Gym Leaders in stadiums packed with cheering fans. Explore three challenging stops along the way—Opal's Ballonlea Gym, Piers's Spikemuth Gym, and Raihan's Hammerlocke Gym. Earn your Gym badge, add the Gym Leader's partner Pokémon to your own team, and find more surprises in Pokémon TCG: Champion's Path booster packs! Start your journey and defeat your rivals!
This display of Champion's Path - Pin Collection (Set 2) contains 6 Champion's Path - Pin Collection in total!
Each Champion's Path - Pin Collection contains: • 1 Foil card featuring the Gym Leader's partner Pokémon: Alcremie, Galarian Obstagoon, or Duraludon • 1 Collector's pin featuring the Gym logo • 3 Pokémon TCG: Champion's Path booster packs • 1 Code card for the Pokémon Trading Card Game Online
Cards vary by pack. Booster pack packaging varies by product.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '